A lazy sunday captures a lazy Sunday in a small town with one main road going straight through it. The character is a car passing through town to enjoy the good views and nice weather. The city scene is inspired by a real town “Skagen” in Denmark, where most houses are pastel colored. In the summertime sports cars will come into town via the main road to enjoy their summer vacation.

Consistency: Throughout the scenes the same color scheme has been used for the larger objects furthermore the buttons act the same way all across the game. This gives a consistency and will help the user to easily understand how to get around.

Usability: The buttons are wide and tall to enure that any user can easily ineract with them, which reduces the amount of user errors that can occur as a result of a user clicking the wrong buttons beacause of a bad UI. The buttons have been placed in areas where they would normally be found in other games, so the user will quickly recognise the pattern.

User feedback: The interactable buttons will fade to a lighter version of the normal color on hover over. On click it will be a the same light color and will go back to the normal color after being pressed.

Contrast: The elements of the scenes that are to be interacted with have a darker color to stand out from all the other objects. In my scenes this can be seen on the buttons that have a bright pink color as a contrast to the pastel colored objects in the background.

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